All Self Assessments
WEEK 2
- What I learned
-
Technical Area
- UI/UX primary research methods
- How to make affinity maps
- Introduction to R-Shiny
- Interview Conducting
- Gaining more insight into the Bioinformatics Pathway project
-
Tools
- Stem-away Platform
- Discord
- Notion
- Miro
- Google Drive
- Zoom
- Slack
- when2meet
-
Soft Skills
- Conducting interviews
- Teamwork and collaboration.
- Networking
- Time management
- Project Management
- Three Achievement Highlights (Personal)
- I effectively set up my own organization system for my team in the long run (using Notion)
- I prep by setting up notes and resources before each team meeting
- I was able to improve my communication skills (through collaboration and the interview process)
- Tasks Completed
- Interviewing people from the Bioinformatics team for generative user research.
- Understanding the pain points and shortcomings of existing solutions.
- Understanding the team’s usability and development goals
- Discussing possible design interventions to cater to the needs and goals of the Bioinformatics team.
- Creating an affinity map from the collected interview data and brainstorming sessions.
- Hurdles:
- Dealing with time zone differences for meeting up with team members
- Organizing interview responses since they vary depending on the interviewees
- Taking notes and recording interviews on Google Meets
- Deciding a platform to conduct interviews
WEEK 3
- What I learned
- Technical Area
- How to make user persona
- How to make a journey map
- How to use Figma and Figma Templates
- Tools
- Figma
- Miro
- when2meet
- Soft Skills
- Extensive research
- Teamwork and collaboration.
- Networking
- Time management
- Project Management
- Three Achievement Highlights
- I was able to effectively format our user persona with templates
- I was able to complete the assignment with my group
- Tasks Completed
- Created a user persona after research
- Created a journey map after research
- Hurdles:
- Dealing with time zone differences for meeting up with team members
- Finding efficient ways to display our information
WEEK 4
- What I learned
- Technical Area
- How to make storyboards through figma
- How to make UX flowcharts through figma
- Tools
- Figma
- Notion
- Soft Skills
- Planning
- Collaboration
- Time management / Project Management
- Three Achievement Highlights
- I was able to effectively format our storyboards with templates
- I was able to complete the assignment with my group
- Tasks Completed
- Created a storyboard after research
- Created a UX-flowchart after research
- Hurdles:
- Dealing with time zone differences for meeting up with team members
- Finding efficient ways to display our information
WEEK 5
- What I learned
- Technical Area
- How to make a wireflow on InVision
- How to make a wireflow/wireframe on Figma
- Tools
- InVision
- Figma
- Notion
- Soft Skills
- Detailed Planning
- Real time collaboration
- Project Management
- Three Achievement Highlights
- I was able to add important elements of the wireframe on figma with my team
- I was able to complete the assignment with my group
- Tasks Completed
- Created a wireflow after research
- Created a wireframe after research
- Hurdles:
- Dealing with time zone differences for meeting up with team members
- Finding efficient ways to display our information
WEEK 6
- What I learned
- Technical Area
- How to refine the wireframes based on feedback
- How to add interactions for the Figma prototypes
- How to conduct user-testing with participants and document findings
- Tools
- Figma
- Behance
- Soft Skills
- Detailed Planning
- Idea Management
- Splitting up work
- Three Achievement Highlights
- I was able to work with my team to add interactive elements to Figma prototype
- I was able to complete the assignment with my group
- Tasks Completed
- Modified wire flow after receiving feedback
- Created interactive prototype
- Hurdles:
- Dealing with time zone differences for meeting up with team members
- Finding efficient ways to display our information
- Comparing and finalizing ideas
WEEK 7
- What I learned
- Technical Area
- How to refine the interactive prototypes into high-fidelity interactive mockups
- How to create a draft presentation slide deck
- Tools
- Figma
- Notion
- Google Slides
- Soft Skills
- Real time collaboration
- Project Management
- Three Achievement Highlights
- I was able to add important elements of the wireframe on figma with my team
- I was able to complete the assignment with my group
- Tasks Completed
- Improved prototype with feedback
- Created a presentation documenting our process
- Hurdles:
- Finding efficient ways to present our information
- Implementing all feedback in prototype within our UI constraints
WEEK 8
- What I learned
- Technical Area
- How to incorporate feedback from the draft presentation
- How to prepare to present a professional presentation
- Tools
- Behance
- Canva
- Soft Skills
- Collaborations
- Presentations Skills
- Public Speaking
- Three Achievement Highlights
- I was able to finalize a presentation for the capstone
- I was able to complete the assignment with my group
- Tasks Completed
- Created a presentation for R-Shiney
- Hurdles:
- Finding efficient ways to display our information
- Deciding the order and method to format our information