Swetha_Vijayakumar - UX & UI (Level 2) Pathway

All Self Assessments

WEEK 2

  1. What I learned
  • Technical Area

    • UI/UX primary research methods
    • How to make affinity maps
    • Introduction to R-Shiny
    • Interview Conducting
    • Gaining more insight into the Bioinformatics Pathway project
  • Tools

    • Stem-away Platform
    • Discord
    • Notion
    • Miro
    • Google Drive
    • Zoom
    • Slack
    • when2meet
  • Soft Skills

    • Conducting interviews
    • Teamwork and collaboration.
    • Networking
    • Time management
    • Project Management
  1. Three Achievement Highlights (Personal)
  • I effectively set up my own organization system for my team in the long run (using Notion)
  • I prep by setting up notes and resources before each team meeting
  • I was able to improve my communication skills (through collaboration and the interview process)
  1. Tasks Completed
  • Interviewing people from the Bioinformatics team for generative user research.
  • Understanding the pain points and shortcomings of existing solutions.
  • Understanding the team’s usability and development goals
  • Discussing possible design interventions to cater to the needs and goals of the Bioinformatics team.
  • Creating an affinity map from the collected interview data and brainstorming sessions.
  1. Hurdles:
  • Dealing with time zone differences for meeting up with team members
  • Organizing interview responses since they vary depending on the interviewees
  • Taking notes and recording interviews on Google Meets
  • Deciding a platform to conduct interviews

WEEK 3

  1. What I learned
  • Technical Area
    • How to make user persona
    • How to make a journey map
    • How to use Figma and Figma Templates
  • Tools
    • Figma
    • Miro
    • when2meet
  • Soft Skills
    • Extensive research
    • Teamwork and collaboration.
    • Networking
    • Time management
    • Project Management
  1. Three Achievement Highlights
  • I was able to effectively format our user persona with templates
  • I was able to complete the assignment with my group
  1. Tasks Completed
  • Created a user persona after research
  • Created a journey map after research
  1. Hurdles:
  • Dealing with time zone differences for meeting up with team members
  • Finding efficient ways to display our information

WEEK 4

  1. What I learned
  • Technical Area
    • How to make storyboards through figma
    • How to make UX flowcharts through figma
  • Tools
    • Figma
    • Notion
  • Soft Skills
    • Planning
    • Collaboration
    • Time management / Project Management
  1. Three Achievement Highlights
  • I was able to effectively format our storyboards with templates
  • I was able to complete the assignment with my group
  1. Tasks Completed
  • Created a storyboard after research
  • Created a UX-flowchart after research
  1. Hurdles:
  • Dealing with time zone differences for meeting up with team members
  • Finding efficient ways to display our information

WEEK 5

  1. What I learned
  • Technical Area
    • How to make a wireflow on InVision
    • How to make a wireflow/wireframe on Figma
  • Tools
    • InVision
    • Figma
    • Notion
  • Soft Skills
    • Detailed Planning
    • Real time collaboration
    • Project Management
  1. Three Achievement Highlights
  • I was able to add important elements of the wireframe on figma with my team
  • I was able to complete the assignment with my group
  1. Tasks Completed
  • Created a wireflow after research
  • Created a wireframe after research
  1. Hurdles:
  • Dealing with time zone differences for meeting up with team members
  • Finding efficient ways to display our information

WEEK 6

  1. What I learned
  • Technical Area
    • How to refine the wireframes based on feedback
    • How to add interactions for the Figma prototypes
    • How to conduct user-testing with participants and document findings
  • Tools
    • Figma
    • Behance
  • Soft Skills
    • Detailed Planning
    • Idea Management
    • Splitting up work
  1. Three Achievement Highlights
  • I was able to work with my team to add interactive elements to Figma prototype
  • I was able to complete the assignment with my group
  1. Tasks Completed
  • Modified wire flow after receiving feedback
  • Created interactive prototype
  1. Hurdles:
  • Dealing with time zone differences for meeting up with team members
  • Finding efficient ways to display our information
  • Comparing and finalizing ideas

WEEK 7

  1. What I learned
  • Technical Area
    • How to refine the interactive prototypes into high-fidelity interactive mockups
    • How to create a draft presentation slide deck
  • Tools
    • Figma
    • Notion
    • Google Slides
  • Soft Skills
    • Real time collaboration
    • Project Management
  1. Three Achievement Highlights
  • I was able to add important elements of the wireframe on figma with my team
  • I was able to complete the assignment with my group
  1. Tasks Completed
  • Improved prototype with feedback
  • Created a presentation documenting our process
  1. Hurdles:
  • Finding efficient ways to present our information
  • Implementing all feedback in prototype within our UI constraints

WEEK 8

  1. What I learned
  • Technical Area
    • How to incorporate feedback from the draft presentation
    • How to prepare to present a professional presentation
  • Tools
    • Behance
    • Canva
  • Soft Skills
    • Collaborations
    • Presentations Skills
    • Public Speaking
  1. Three Achievement Highlights
  • I was able to finalize a presentation for the capstone
  • I was able to complete the assignment with my group
  1. Tasks Completed
  • Created a presentation for R-Shiney
  1. Hurdles:
  • Finding efficient ways to display our information
  • Deciding the order and method to format our information